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Additive animation nearly done
I’ve done most of the work required for additive animation. The remaining part is to correctly order animations in the animation sandwich after changes to the document structure.
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Compositing underway
I’ve begun work on implementing compositing. This will take some time. Also I’m no longer sure I’ll be able to deliver syncbase timing this year as instead I may need to focus on integration issues, performance, documentation, thread-safety and so on. Hopefully all this will mean it has a better chance of getting checked in sooner though.
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New patch
I thought I’d post this patch which contains my work so far.
This patch contains most of the classes I outlined in my design. It will do very simple animation of lengths using a very limited subset of timing specifiers.
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Iteration one
Just a quick update in case anyone someone actually reads this page. I’ve implemented most of what I intended to cover in the first iteration and now some very basic animations work.
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Basic prototype
I’ve put together a very basic prototype with some of the ideas discussed so far.
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